World of Warcraft has been well populated for the past 10 years (launch was in November of 2004) and it has survived many so-called WoW-killers. Will any of the new 2014 MMOs finally usurp WoW's throne? Will it be WildStar? The Elder Scrolls Online? EverQuest Next or EQN Landmark? In this fickle, high-risk industry that kills off most MMOs in 2-3 years, WoW has become exceptionally good at not dying. The real question, the real test of WoW's staying power, will come over this next year. Many journalists, even good friends and respected colleagues of mine, have been crying wolf over the death of WoW for years. Most people love to brush aside WoW as old hat, but nothing is stopping this behemoth. Oh, and let's not forget the highly anticipated WoW film adaptation now has a cast list and has begun filming. The steam train power of Diablo 3: Reaper of Souls, Hearthstone's open beta, juicy Heroes of the Storm information, and the Warlords of Draenor WoW expansion have only been building up Blizzard's everlasting flame. Just the other day, we were talking in the office about why WildStar hasnt. Realms below are no longer existant, and were merged to Megaservers above, and are left here for the time being for reference purposes, and as an index into realms and guild pages. Blizzard's strong showing in November at BlizzCon definitely pulled in plenty of attention and subscriber numbers. Biggest WoW private server with more 45 000 ppl online on 12 realms - Rates. The set of playable realms in WildStar, as Megaservers, organized by account region, sub-region or game type. The exclusivity of beta and alpha access for these titles has only whet MMO gamers' appetites. Between WildStar's huge streaming Class Drop hype train, tons of TESO beta keys going out for server stress tests, and hype from EverQuest Next and EQN Landmark alpha - it's hard to imagine WoW remaining relevant. Over the last few months we have been getting a ton of information from this year's world of upcoming MMORPG heavyweights. 7.8 is still an unfathomable dream for most developers. Star Wars: The Old Republic peaked at 1.7 million and FFXIV is currently estimated to currently have 1.5 million subscribers. Neither the original Everquest, nor the recent Guild Wars 2, ever broke 1 million. #Wildstar online private server generatorRust Beta Key Generator New Free Rust Beta key Generator, Get your free keys today. #Wildstar online private server how toBETA Rust Beta Keys How to get Rust Beta Keys, Watch Rust Beta Keys, Rust Beta Keys Key Generator 2013 Rustbetakeygencash. However, do remember that most MMORPGs struggle to even break 1 million subscribers. Wildstar Beta Key - Grab One Before They Runs Out (february 2014) Andre Stormic. Yes, this is still much less than WoW's October 2010 peak subscriber number of 12 million subs. Blizzard's 2013 Q3 earnings call reported 7.6 million subscribers and now the recent 2013 Q4 earnings call has reported a bump up to 7.8 million subscribers. According to a variety of sources, Blizzard's MMO has actually gained about 200,000 subscribers since the end of last year.
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